3delight 2.0 dla 3Ds Max wydane

Firma DNA Research wydała właśnie nową, oznaczoną numerem 2.0 wersję silnika renderującego dla 3ds max 2014 oraz 3ds max 20153Delight for 3ds Max 2.0.
Silnik ten ma całkiem interesujące portfolio jeśli chodzi o jego wykorzystanie. Renderer ten wykorzystywany był przy takich produkcjach jak Robocop, TMNT, Elysium, The Nut Job, Happy Feet 2, District 9 oraz Chappie.

Świetna wiadomość jest również taka, że silnik ten w wersji dla jednego użytkownika (max. 8 corów) dostępny jest bez ograniczeń za darmo. Możecie go pobrać tutaj: www.3delight.com


  • Simple yet powerful feature set. A departure from currently available solutions.
  • Multi-Light feature and Light Mixer for interactive, real-time, re-lighting. Multi-Light output includes separate channels for both environment and incandescence.
  • Multi-channel EXR and Deep EXR (EXR 2.0) support for tight integration in compositing software such as Nuke.
  • Out-of-the-box support for OpenVDB and Massive.
  • Robust support for AOVs with an intuitive UI and workflow.
  • Seamless rendering of Motion Blur and Depth of Field without the usual extreme slowdowns and quality issues.
  • 3Delight’s high-quality rendering of fine displacements and infinitely smooth subdivion surfaces.
  • Rendering doesn’t freeze 3ds Max user interface.

Among the long list of features in 3Delight for 3ds Max, you will find support for:

  • Complete support for the 3ds Max rendering workflow, including Active Shade, Particles, Materials, Layers, Fur, etc…
  • Support for V-Ray shaders for easy scene porting.
  • Easy to use physically plausible material allows for rendering of large variety of surfaces, including coated and translucent surfaces with subsurface scattering and skin.
  • Supports a complete list of AOVs.
  • i-Display flip book for light mixing, advanced image viewing, exploring and organization.
  • Outlining support.
źródło: max3d.pl

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